Brawlhalla

Brawlhalla

Platform Fighter by Blue Mammoth Games

Tick Rate
60Hz
Target Ping
<40ms
Protocol
UDP (Brawlhalla Games Network)

Ping Test

Testing 11 server regions

NA
US East - Virginia
Virginia
—
NA
US West - Oregon
Oregon
—
NA
US Central - Dallas
Dallas
—
SA
South America - São Paulo
Sao Paulo
—
EU
EU - Frankfurt
Frankfurt
—
AS
Asia - Singapore
Singapore
—
AS
Asia - Tokyo
Tokyo
—
AS
India - Mumbai
Mumbai
—
OCE
Oceania - Sydney
Sydney
—
AS
Middle East - Bahrain
Bahrain
—
AF
South Africa - Johannesburg
Johannesburg
—

How It WorksWe measure the round-trip time to each server region. Testing uses AWS infrastructure for accurate results.Your ping may vary based on network conditions.

Server Regions

US East - VirginiaVirginia
US West - OregonOregon
US Central - DallasDallas
South America - São PauloSao Paulo
EU - FrankfurtFrankfurt
Asia - SingaporeSingapore
Asia - TokyoTokyo
India - MumbaiMumbai
Oceania - SydneySydney
Middle East - BahrainBahrain
South Africa - JohannesburgJohannesburg

Network Profile

Performance Target<40ms
Refresh Rate60Hz
TransmissionUDP (Brawlhalla Games Network)

Testing Tips

For high-accuracy results, we recommend performing checks during peak hours.

Use wired Ethernet if possible
Close background streaming apps
Disable active VPN software

About Brawlhalla

Brawlhalla is a 2D Fighting Game made by Blue Mammoth Games. The is actually a platformer fighting game, which is quite different from regular fighting games. Brawlhalla is quite popular and it is available on all the major gaming platforms. Not only that, but the game supports cross-play between all those platforms. One can easily play competitive matches with players playing the game from different platforms.

Why Ping Matters in Brawlhalla

Just because Brawlhalla is a 2D Fighting game doesn't me the game isn't intense. In fact, one might say that platform fighting games are more intense than regular fighting titles. Every input of yours has to be frame-perfect. Your dodges, executes, and recoveries require insanely low latency. One delayed input due to high ping can cost you the match. If you are into casual play and wants to avoid missed hits then a ping around 60ms should be good enough. On the other hand, if you are a ranked player, then ping below 50ms is absolutely necessary.

Optimal Network Settings

Brawhalla gives you the option to pick your server right after launch. Instead of letting the game decide the server for you, you can use our tool to see your ping on all the servers, compare all of them, then pick the one that you think is the best. Make sure you are using a wired connection during the test.

Troubleshooting Connection Issues

Troubleshooting connection problems in Brawlhalla: 1) Quickly check to see if the regional Brawlhalla servers are facing any sort of downtime or not. 2) Pick the server closest to your location or whichever is shown to have the lowest ping on our tool. 3) Disable any VPN app if your running one. 4) You can always restart your router.

Brawlhalla Network FAQ

What is a good ping for Brawlhalla?

If you are looking to play competitively, you should aim for under 40ms. Pro players typically play at under 20ms. Just make sure that your ping doesn't go above 80ms as it will negatively impact gameplay.

Does tick rate affect my experience?

Brawlhalla operates at 60Hz. Higher tick rates lead to more responsive hit registration. Your actions and how quickly they are registered in-game are determined by your ping and tick rate combined.

Which server region should I choose?

Use our Ping Test tool to figure out your latency with all the regions, and pick the one with the lowest.

How can I reduce my ping?

Pick a wired Ethernet connection if you can, as WiFi tend to bring a lot of connection issues. Fiber connections are better than the traditional ones. Close applications that are hogging all your bandwidth. If you are going to use a WiFi router, just make sure you have QoS enabled on it. Trying Cloudflare or Google DNS can help in a lot of cases.